/*
 * This file is part of aion-unique <aion-unique.org>.
 *
 * aion-unique is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-unique is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with aion-unique.  If not, see <http://www.gnu.org/licenses/>.
 */

package com.aionengine.gameserver.questEngine.handlers.models.xmlQuest.conditions;

import com.aionengine.gameserver.model.gameobjects.Npc;
import com.aionengine.gameserver.model.gameobjects.VisibleObject;
import com.aionengine.gameserver.questEngine.model.QuestEnv;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;

/**
 * @author Mr. Poke
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "NpcIdCondition")
public class NpcIdCondition extends QuestCondition {

    @XmlAttribute(required = true)
    protected int values;

    /*
     * (non-Javadoc)
     * @see
     * com.aionengine.gameserver.questEngine.handlers.template.xmlQuest.condition.QuestCondition#doCheck(com.aionengine.gameserver
     * .questEngine.model.QuestEnv)
     */
    @Override
    public boolean doCheck(QuestEnv env) {
        int id = 0;
        VisibleObject visibleObject = env.getVisibleObject();
        if (visibleObject != null && visibleObject instanceof Npc) {
            id = ((Npc) visibleObject).getNpcId();
        }
        switch (getOp()) {
            case EQUAL:
                return id == values;
            case GREATER:
                return id > values;
            case GREATER_EQUAL:
                return id >= values;
            case LESSER:
                return id < values;
            case LESSER_EQUAL:
                return id <= values;
            case NOT_EQUAL:
                return id != values;
            default:
                return false;
        }
    }
}
